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Hello

What if you could

design a story that

players don’t just

watch—but feel,

play, and

never forget?

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The first 15 minutes of The Last of Us created one of the most emotionally powerful

openings in game history.

This masterclass drives home how EVERY aspect of game development—from audio and animation to voice acting, player choice, lighting, and level design—must ALL come together in perfect sync in order to create an experience so immersive that players will talk about it for the rest of their lives.

If even one department is out of alignment—or worse yet, if there is no unified creative vision for the game—player immersion breaks, and with it, their engagement.

Join me in a live, 90-minute walkthrough of those first 15 minutes, where we’ll explore—moment by momentnearly 100 different ways in which meaning and emotion are intuitively conveyed to the player. We’ll unpack why these moments feel like they were created by the player themselves.

Afterwards, we’ll hold a 90-minute Q&A where we can dive deeper into any part of the

masterclass or brainstorm ways to apply the techniques to your own projects.

The Last of Us - Narrative Design Masterclass

Hello

What if you could

design a story that

players don’t just

watch—but feel,

play, and

never forget?

  • Facebook
  • Twitter
  • LinkedIn
  • Instagram
last of us - masterclass cover for hotmart vid v2 - more balanced - 25 07 14.jpg

Hello

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Contact

I'm always looking for new and exciting opportunities. Let's connect.

123-456-7890 

5 Daily Risks® is a registered trademark of JohnMcLean-Foreman. All rights reserved. 

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